Some enemies in the game have special abilities that make them difficult to detect or kill. Below is a list of all of the enemy abilities as well as how to best counter each.
快速移动的敌人:•Sprint � Increases move speed for (3 + (.15 * enemy level)) seconds. Activated when they are first hit. To counter this ability, place units set to 揗ost HP� at the entry points so that the enemy sprints right away and not near the end of your defenses. Also selecting subclasses with slow effects and setting their target priority to 揊astest� helps stop sprinters in their tracks!
隐形的敌人:•Stealth � Permanently invisible and undetectable by normal units. There are two ways to counter stealthers. First, make sure you抳e selected the talent that grants the Perception ability to your champion, and make sure you have enough energy to Teleport your champion around the map to pop the stealthers out. Your second option is to use your AoE ability (Hotkey 2) to pop enemies out of stealth. Once a stealth unit has been hit once, they are no longer undetectable.
•Resolute � Immune to all damage for (1 + (.15 * enemy level)) seconds. Activated when they are first hit. To counter this ability, place units set to 揗ost HP� at the entry points so that the enemy sprints right away and not near the end of your defenses. Also, be careful not to place all of your units in one area when facing these enemies so that they aren抰 immune as they pass through the main body of your defenses.
•Resilient � Permanently takes (15 + (1.5 * enemy level))% less damage. The best way to counter this ability is to slow these enemies down.
•Stoneform � Permanently immune to all puncture (arrows continue through) and sunder (removes armor) effects. The best thing to do against these enemies is to select subclasses that don抰 grant sunder or puncture effects.
•Sure Foot � Permanently immune to all slowing effects. To counter these enemies, you may need to teleport your champion to them or select subclasses that grant effects other than slowing.
•Acrobat � All attacks have a (25 + enemy level)% chance to miss. These enemies can be a pain, especially if you get an unlucky string of numbers. To counter these guys, be ready to use your AoE ability (Hotkey 2) or teleport your champion to them.
自我加血的敌人:•Regrowth � Regains (5 + (2 * enemy level))% of their max health every second. To counter these enemies, you抣l need to deal a lot of damage at one time. Build your units in a centralized area and avoid spreading them out to give time for these enemies to regain their health.
http://baike.baidu.com/view/7385138.htm
这里有说明啦
⊙﹏⊙b汗,这个是我写的好不~
小兵很多也能反隐形 比如弓箭手 战士 方块塔 但必须把高级塔升级的差不多了 小法师好像没有反隐能力 最开始的塔攻击力太弱 后期完全放弃了 英雄好像都能反隐形 有一关的附加任务是过40波敌人 但这个地图最多只有32波怪 不知该如何搞 还有 地图上有钥匙孔的那些东西不知啥意思 谁玩明白了?
貌似隐形单位(黑影子)叫“fire mage”(火焰法师),只有每个英雄的群攻技能(第二个技能)才能把它打现形,然后其他防御单位才能攻击它。可是技能点数不够用啊。
战士英雄和弓箭英雄可以直接攻击隐形 但貌似法师英雄不能攻击
官方说明(谁能翻译下):http://www.handsofwargames.com/handsofwartdguide.php
VII. Enemy Abilities – how do I stop them?
Some enemies in the game have special abilities that make them difficult to detect or kill. Below is a list of all of the enemy abilities as well as how to best counter each.
快速移动的敌人:•Sprint � Increases move speed for (3 + (.15 * enemy level)) seconds. Activated when they are first hit. To counter this ability, place units set to 揗ost HP� at the entry points so that the enemy sprints right away and not near the end of your defenses. Also selecting subclasses with slow effects and setting their target priority to 揊astest� helps stop sprinters in their tracks!
隐形的敌人:•Stealth � Permanently invisible and undetectable by normal units. There are two ways to counter stealthers. First, make sure you抳e selected the talent that grants the Perception ability to your champion, and make sure you have enough energy to Teleport your champion around the map to pop the stealthers out. Your second option is to use your AoE ability (Hotkey 2) to pop enemies out of stealth. Once a stealth unit has been hit once, they are no longer undetectable.
•Resolute � Immune to all damage for (1 + (.15 * enemy level)) seconds. Activated when they are first hit. To counter this ability, place units set to 揗ost HP� at the entry points so that the enemy sprints right away and not near the end of your defenses. Also, be careful not to place all of your units in one area when facing these enemies so that they aren抰 immune as they pass through the main body of your defenses.
•Resilient � Permanently takes (15 + (1.5 * enemy level))% less damage. The best way to counter this ability is to slow these enemies down.
•Stoneform � Permanently immune to all puncture (arrows continue through) and sunder (removes armor) effects. The best thing to do against these enemies is to select subclasses that don抰 grant sunder or puncture effects.
•Sure Foot � Permanently immune to all slowing effects. To counter these enemies, you may need to teleport your champion to them or select subclasses that grant effects other than slowing.
•Acrobat � All attacks have a (25 + enemy level)% chance to miss. These enemies can be a pain, especially if you get an unlucky string of numbers. To counter these guys, be ready to use your AoE ability (Hotkey 2) or teleport your champion to them.
自我加血的敌人:•Regrowth � Regains (5 + (2 * enemy level))% of their max health every second. To counter these enemies, you抣l need to deal a lot of damage at one time. Build your units in a centralized area and avoid spreading them out to give time for these enemies to regain their health.
明白了!!!用好英雄的瞬移,就可以破隐形。。。
隐形单位刚出地图,英雄马上瞬移上去破隐形。
价格低廉量又足,嘿嘿,再也不怕隐形了。
弓箭英雄可以打隐形,那个方块形状的石头塔升级第一种高级塔可以发现隐形。
哪个是反隐形啊?那黑影子是啥玩意?我的防御单位都不攻击它。
英雄可以打黑影子,基本防御单位暂时还没发现哪种可以。
这游戏不错,好久没有这么好玩的游戏了。